Huntsman The Balance Restorer
It is a story of one huntsman, one disease, one forest and one balance to restore.
It is up to you to save the species or leave them be, but remember the disease will punish those who don't obey conservation of energy or simply balance.
Controls:
- WASD - movement
- SPACEBAR - dash, will cause all attacks to miss on you
- LMB - attack
- RMB - block, will work only in viewing direction
- Q - force making antidote from a defeated enemy
- E - pickup item or cure a defeated enemy
- T - regenerate current level, will help if you get spawned in block of obstacles
Balance mechanics for Gamedev.js Jam 2025:
There is two types of balance in the game:
- Dash vs Block, slider in the middle top will tell your chances for successful dodge on dash, and damage reduction on block. Remember to use both of this abilities to maximize their efficiencies.
- Strength of defeated species, sliders at right side, if you focus on eliminating only one type of species, the others will get stronger, so you have to not to rush with one specie at a time.
It have four levels: tutorial, level_1, level_2 and final scene.
Better play in fullscreen, can't figure out why icons flee their spots.
Made by:
keksovmen
Andorios
With asset set by Pixel-Boy and AAA: Ninja Adventure - Asset Pack.
And backgrounds AI generated.
This is my first game jam.
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